I’m a
Gameplay Developer and Creative Technologist
inspired by the immersive storytelling and rich experiences that
video games can provide. My journey began at 14 when I watched The
Making of The Last of Us after finishing the game. Seeing the
passion and creativity of
the developers ignited my own desire to create
meaningful games; my
personal way of repaying the devs for bringing purpose to my
career.
Since then, I’ve honed my craft through both personal projects and
professional experience, including
internships at Snap Inc.,
where I contributed to production-ready features for the Snapchat
mobile app and collaborated on
cross-functional engineering
projects. My work focuses on gameplay systems, mechanics, and user
experience, always aiming to push the boundaries of what games can
achieve.
I’m dedicated to
mastering my methods,
refining my storytelling and gameplay design, and delivering
interactive experiences that leave a lasting impact.
MYSELF
EXPERIENCE
Snap Inc.
Software Engineer - UX Platform
Intern, Summer '25
Implemented a feature for the Snapchat mobile app using Snap’s
internal TypeScript cross-platform framework and completed
multiple additional engineering tasks beyond the scope of the
intern project.
Contributed to internal tools and
user-facing platform features, helping the team progress toward
key project milestones while preparing features for upcoming A/B
testing.
Snap Inc.
Software Engineer - Academy Scholar
Apprentice, Summer '24
Participated in formal programming instruction, technical
workshops and exercises, guest lectures, professional
development, and a mentorship program with a Snap Inc. team
member.
Collaborated on the development of Give Fund,
building web and mobile functionality, backend architecture, and
UI components. Successfully presented the project to executives
and a large audience.
EDUCATION
University of London
Computer Science
Bachelors, '25
Specialized in Games Development, combining core computing principles with game design and programming.
Pasadena City College
Game Design & Development
Associates, '25
Emphasizes foundational game design, development, and interactive media skills.
Pasadena City College
Interactive Art & Design
Associates, '25
Focused on digital aesthetics, user experience, and visual storytelling across interactive media platforms.
WALL OF MENTORS
I am the product of an unbelievable network of creative, hardworking, and talented individuals. I want to take a moment to recognize and thank the people who’ve guided, inspired, and supported me along the way.