Timeline
In Development
Genre
Card Game
Tactical
Single Player (1v1)
Responsibilities
Solo Developer
Gameplay Programmer
Tech
Godot
GDScript
Back
A narrative, tactical, single-player survival card game.
View on Github
Play The Last of Us: The Last Stand on itch.io
OVERVIEW
Timeline
In Development
Genre
Card Game
Tactical
Single Player (1v1)
Responsibilities
Solo Developer
Gameplay Programmer
Tech
Godot
GDScript
Using a shared deck, with no deck building, both player and opponent fight over limited card choices. There are two stages of play, Character and Support, with the latter allowing the player to influence or change the game based on the cards played by the opponent. The project features two distinct play modes: a linear narrative campaign following June Ravel through battles against curated, pre-designed opponents, and a survival mode titled "The Last Stand" which has you battle random enemies with random modifiers for as long as your health allows.
CREATION
Coming soon.
This is also coming soon.
Yup... this too... this is also coming soon.
This one is really cool, super duper cool even, but... it is indeed... coming soon.
DISCLAIMER
This is a fan-made game set within the universe of The Last of Us, developed independently by Kyle Jussab. This project is not affiliated with or endorsed by Naughty Dog, the creators of The Last of Us franchise. I do not claim ownership of any intellectual property belonging to Naughty Dog, including characters, settings, or storyline elements. This game is created out of admiration for the original work and is intended as a non-commercial, fan-made tribute. I do not seek to profit from the use of Naughty Dog's intellectual property. All trademarks and copyrights pertaining to The Last of Us belong to their respective owners.
FEEDBACK
Will come in the near future!
THE END